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How to play Netwalk

Practice with a purpose

The board gives you the information needed for the next action. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board. Keep the goal in mind before your next move.

Understand the aim

The board gives you the information needed for the next action. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. The game area remains available above the explanation.

Work through the instructions

  1. A new 5×5 network is created and its tiles are rotated.
  2. Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
  3. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
  4. Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.

The controls to know

Check the rule below as you play. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Start a new round when you are ready to try again.

Learn from a sample situation

Check the rule below as you play. A tile with north and east cables connects only to matching south and west cables on those neighbours. Keep the goal in mind before your next move.

A common point of confusion

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Keep the goal in mind before your next move.

Helpful answers for players

What is the aim of Netwalk?

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. The controls work with mouse or touch.

During a round, how do the controls work?

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. The instructions above use these same rules.

Can you show an example?

A tile with north and east cables connects only to matching south and west cables on those neighbours. You can start a new round from the game controls.

When I start, which mistake should I avoid?

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Use the labelled controls for your next action.

For this game, what rules and limits are used here?

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. The worked example offers another way to follow the rule.

During a round, how many people can play here?

Solo. This is local browser play, not internet matchmaking. You can start a new round from the game controls.

For this game, why are some tiles green?

They have a chain of matching cable ends to the central server. The game is played locally in your browser.

On this page, can a cable leave the board?

No. This version has fixed boundaries and no wrapping. A new round resets the current game.

When I start, is every puzzle solvable?

The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. Scores here do not represent cash or prizes.

During a round, must I find exactly the stored answer?

No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. Scores here do not represent cash or prizes.